Guidelines
In this section you will learn how to integrate the Clouds Lighting plugin into your project.
In common for the integration you just need to follow these steps:
- Add a Light Material Function into your material for clouds or desired particles.
- Add Lighting System Actor and Light Sources into the level.
The following pages demonstrate integration pipelines and best practices for different in-engine systems or third-party systems. All guides are shown for blank projects, but all steps are the same for any project.