Spot Light Source
Asset location: CloudsLighting/Blueprints/LightSources/BP_VolumetricSpotLight.
Light source with conical shape.

Properties
| Property | Type | Description |
|---|---|---|
| Source Length | float | Length of the light source cone. |
| Source Radius | float | Radius of the light source cone. |
| Ang Falloff Mult | float | Intensity angular falloff multiplier (aside of the cone). |
| Color | Linear Color | Light source color. |
| Intensity | float | Light source intensity. |
| Falloff Type | Enum | Light source falloff type (Exponential / Inverse square). |
| Falloff Mult | float | Intensity falloff multiplier – defines attenuation of the light. |
| Cut Distance | float | Light source cut distance (radius from center). |
| Is Enabled | bool | Whether the light source is enabled in game. |